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The Spooky-Cute Puzzler Functions as the Ideal Replacement to Halloween Horror

Not each Halloween horror journey needs to frighten you. Including well-known tales like mystery-solving cartoons to charming series like Over the Garden Wall, numerous autumn-inspired staples provide fun without requiring causing fear. Additionally, a growing library of spooky-cute releases featuring spooky themes, though lacking the sleep-with-the-lights-on level of horror. Gloomy Eyes was released in recent months, and stands as an excellent cozy alternative to the truly terrifying games of the current season.

This title image
Visual: Developers, Studio, Design Group, Be Revolution/Untold Tales

A Unique Single-Player Cooperative Journey

Known as a solo collaboration problem-solving title, Gloomy Eyes teams up a living-impaired child called Gloomy and a living girl called Nena as they begin an adventure to return daylight to their gloomy realm. They look is similar to stylized dolls blended with the figures from a stop-motion animation. The pale-skinned and heavy-lidded aesthetic draws inspiration from the visual style of Tim Burton’s films, and the narrative is a quintessential all-ages tale. These two forms an strong friendship over the course of the game’s multiple stages as Nena tries to show to her religious guardian that, look, maybe living-impaired beings are actually good.

Original Gameplay Systems

The innovative term originates from the game’s environmental puzzles. Once Gloomy and Nena encounter each other, you’ll swap among the recent allies to complete challenges and move forward through the stages. Since he's not alive, Gloomy cannot pass through the brightness of a streetlight, while Nena can be captured by loitering creatures unless a beam is shone on them.

They have to cooperate closely — in practice, you’ll use them in tandem — to finish levels. Nena could adjust or temporarily shut off illumination to clear paths for Gloomy, while the open-brained character will utilize his supernatural ability to move items in the surroundings, revealing routes for Nena.

This adventure visual
Visual: Creators, Studio, Design Group, Game Company

Captivating Level Design

The puzzles bring to mind a bit of The Gardens Between, in the manner the stages are hovering, miniature structures that the view moves across in conjunction with your characters. Gloomy Eyes’ worlds are highly entertaining, taking the duo around a fair and through a haunted house, amid other locations. There’s a “diorama view” option that permits you to zoom out and turn the areas, simultaneously to appreciate the artwork and look for routes that may not have been obvious.

Small Challenges and General Experience

And that’s one of the sole hiccups with Gloomy Eyes. Like other releases with a locked camera, it’s not always clear where the characters are able to move. You may need to simply collide with a several various items to figure out which ones are interactable, as the game doesn't always indicate.

Nonetheless, those slight challenges don’t get in the way of a spooky-cute enjoyable experience. Gloomy Eyes is relatively brief, with about a few sessions worth of puzzles. Later levels blend together minor sneaking and exciting moments with the puzzle solving, as Gloomy Eyes progresses to a satisfying — and moderately unforeseen — conclusion.

Release and Summary

Players steering clear of the scares of fear-inducing games ought to experience Gloomy Eyes. It’s available on Nintendo Switch, Sony system, computer, and Xbox Series X, and is currently on sale for a discount on online stores.

Gloomy Eyes is available on multiple platforms and offers a pleasurable option for gamers in search of spooky entertainment minus the fear factor.

The writer

Steven Phillips

Elara Vance is a trend analyst and digital content creator with over a decade of experience in fashion and tech industries.

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